C++ – Does C++ Have a Free Function size(object)?

c++c++17non-member-functionsvisual-studio-2015

It seems that the way that most people find the size of a string is they just use the my_string.size() and it works fine. Well, I recently did an assignment for class where I did…

if (size(my_string) < 5)
    store[counter].setWeight(stoi(my_string));

Instead of….

if (my_string.size() < 5)
    store[counter].setWeight(stoi(my_string));

But to my suprise my instructor, who I believe is running an older compiler, wasn't able to run that line of code. On my compiler it works both ways and I'm not quite sure why.

A complete program (it outputs 4 for both):

#include <string>
#include <iostream>
using namespace std;

int main()
{
    string myvar = "1000";
    cout << "Using size(myvar) = " << size(myvar) << endl;
    cout << "Using myvar.size() = " << myvar.size() << endl;
}

If anyone can shed some light on why my solution to the problem worked on my Machine but not my Professors? Also, I'm currently running VS2015.

Best Answer

size is actually C++17 functionality. The real benefit to is akin to the benefit of begin and end from C++11.

Note that the first definition of size simply returns the container's size method.

So if I have a templated function like this:

template <typename T>
auto foo(const T& bar) { return bar.size(); }

This could only be used with containers, but if I change that to:

template <typename T>
auto foo(const T& bar) { return size(bar); }

It can be used with C-style arrays too. I've added a live example here: http://melpon.org/wandbox/permlink/Rlpi5wueA14JOW2P

In summary, you should always use size and other range based functions because of the improvements to generality and container agnostic code (see here for more).