I've seen one very motivating use case for rvalue reference data members, and it is in the C++0x draft:
template<class... Types>
tuple<Types&&...>
forward_as_tuple(Types&&... t) noexcept;
Effects: Constructs a tuple of
references to the arguments in t
suitable for forwarding as arguments
to a function. Because the result may
contain references to temporary
variables, a program shall ensure that
the return value of this function does
not outlive any of its arguments.
(e.g., the program should typically
not store the result in a named
variable).
Returns: tuple<Types&&...>(std::forward<Types>(t)...)
The tuple has rvalue reference data members when rvalues are used as arguments to forward_as_tuple, and otherwise has lvalue reference data members.
I've found forward_as_tuple subsequently helpful when needing to catch variadic arguments, perfectly forward them packed as a tuple, and re-expand them later at the point of forwarding to a functor. I used forward_as_tuple in this style when implementing an enhanced version of tuple_cat proposed in LWG 1385:
http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#1385
You seem to be confused as to what an rvalue reference is and how it relates to move semantics.
First thing's first: &&
does not mean move. It is nothing more than a special reference type. It is still a reference. It is not a value; it is not a moved value; it is a reference to a value. Which means it has all of the limitations of a reference type. Notably, it must refer to a value that still exists. So returning a dangling r-value reference is no better than returning a dangling l-value reference.
"Moving" is the process of having one object claim ownership of the contents of another object. R-value references facilitate move semantics, but simply having a &&
does not mean anything has moved. Movement only happens when a move constructor (or move assignment operator) is called; unless one of those two things is called, no movement has occurred.
If you wish to move the contents of a std::vector
out of your function to the user, you simply do this:
std::vector<int> fill_list() {
std::vector<int> res;
... do something to fill res ...
return res;
}
Given this usage of fill_list()
:
std::vector<int> myvec = fill_list();
One of two things will happen. Either the return will be elided, which means that no copying or moving happens. res
is constructed directly into myvec
. Or res
will be moved into the return value, which will then perform move-initialization of myvec
. So again, no copying.
If you had this:
std::vector<int> myvec;
myvec = fill_list();
Then again, it would be moved into. No copying.
C++11 knows when it's safe to implicitly move things. Returning a value by value rather than by reference or something is always a safe time to move. Therefore, it will move.
Best Answer
I always remember lvalue as a value that has a name or can be addressed. Since x has a name, it is passed as an lvalue. The purpose of reference to rvalue is to allow the function to completely clobber value in any way it sees fit. If we pass x by reference as in your example, then we have no way of knowing if is safe to do this:
Doing
foo(std::move(x));
is explicitly telling the compiler that you are done with x and no longer need it. Without that move, bad things could happen to existing code. Thestd::move
is a safeguard.std::forward
is used for perfect forwarding in templates.